Chestnut Lodge Wargames Group

Two Brush Strokes [Onside]

Two Brush Strokes ( ) Two Brush Strokes was my Megagame of the Nanking decade in China. I started the game at the end of 1928 and ran 1 hour turns representing a year of real time, so we got to 1934 in the game. The title derives from a speech by J F Kennedy: […]

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A Very German Revolution – offside report from Jur

See the other on- and offside reports by Jaap and Nick Drage for background. I think the briefings were enough to work with for a 1.5 hour session, of which part was used to get up to speed. As the member of government responsible for Finance, I set my short term aims to maintain law […]

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A Very German Revolution – onside report

As I slowly Germanise myself (there are those who have argued that, since my naturalisation papers were issued by the government of Upper Bavaria, I am now a Bavarian, but that’s still a bridge too far in terms of self-identification as far as I’m concerned…) I’ve been getting to grips with German history, and this […]

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A Very German Revolution – offside report from Otto Landsberg

A Very German Revolution ( AVGR ) is a committee game designed by Jaap Boender. There should be an onside report from the designer around here – but as a brief summary, the game covers the decisions of the MSPD and USPD on 10th November 1918, deciding how to manage the rapidly developing situation in […]

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The Procurement Bonanza – offside reports

The December 2024 session featured two interesting and thought provoking procurement games… (by Nick Drage) Future Procurement Game James brought an interesting science fiction procurement game for us to playtest. Jim Wallman has already written up an excellent description of the game: https://milmud.clwg.org/2024/12/future-procurement-game/ , as has James the designer: https://milmud.clwg.org/2024/12/december-hybrid-session-procurement-bonanza-on-side-and-off-side-reports-by-james-halstead/ . I liked the world-building and […]

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December Hybrid Session – Procurement Bonanza (on-side and off-side reports by James Halstead)

Future Space Wars Procurement Game (On-side Report) In the December 2024 hybrid meeting I was finally able to run my procurement negotiation game whcih I designed last year and have since been denied the opportunity to run ever since both by train strikes and the demands of the final year of writing a PhD! This […]

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Star Wars Fleet Composition Game

Offside Report on Evan D’Alessandro’s game by Jim Wallman. In this game, the bulk of the players represented major ship manufacturers in the Star Wars Universe.  The hybrid players (and me) had a different role, in that we represented the Starwars equivalent of the Navy Board and were determining the future force structure of the […]

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Future Procurement Game

Offside report on James Halstead’s game by Jim Wallman James brought his slightly delayed game about a number of polities seeking to collaborate on purchasing key military equipment.  The players represented five different polities in a science fiction setting.  The science fiction background was to distance the gameplay from the complexities that might arise if […]

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Pterror in the skies – an offside report Brian Cameron

I thought an aerial game was quite a challenge for a hybrid game and was amazed that it worked pretty well.  As both Deborah (Queen of the Skies) and others both managed to down the RAF clearly I found it more difficult than most; mine successful shot at the end was the only one I […]

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PTERROR IN THE SKIES

Onside report by Jim Wallman Having found my box of 1970s period aircraft I wanted to do another run of my Airwars game, designed for 1970s air combat (originally for Vietnam and Aira-Israeli wars). Inspired by Evan’s Triplanes & pterodactyls game, I thought I’d do a variant of that idea set in the later period. […]

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Military Muddling

Chestnut Lodge Wargames Group

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