Chestnut Lodge Wargames Group

New Deal

onside report by Dave Boundy Back in May, I played an online game with some people in Philadephia. It was a playtest of a Megagame that they planned to put on at Gen Con 2025. The game was based on the negotiations for Roosevelt’s “New Deal” – the package of legislation intended to revitalise the […]

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The Game What I Haven’t Yet Wrote

onside report by Dave Boundy Finding ourselves with time to spare at the October games weekend(as a game had been rescheduled), I organised an exercise to say which one game we would each like to develop or have developed that was entirely new, with no previous work on the topic. My intention was then to […]

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The Influence Game – Offside from Dave Boundy

Jim brought along a board game to test. Apparently, it is near to release and we were asked to test it for inconsistencies, typos, spelling mistakes and anything that didn’t make sense. We were asked to play the game as if we had just bought it, which essentially meant that Jim would give no help, […]

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Triangle of Sadness: A simple RPG – Onside Review by Nick Luft

Unusually for me I was just trying to run a game and not try to reinvent or explore some new way of running a game mechanic. I have not run a role playing game (RPG) for many years. I have had some time on my hands this summer – those long Private School holidays – […]

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Operation Rupert and other disguised scenarios – onside report by Trevor Duguid Farrant

Disguised Scenarios For close friends For games clubs and the games holiday For paying customers, e.g., megagame I have run many roleplay scenarios with hidden agendas, especially morphing into Call of Cthulhu type adventures. Hidden objectives is one thing, but a hidden game… Roleplay is relatively easy, players are more likely to expect the unexpected […]

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Getting played by AI

The monthly online meetings have featured two recent games by Jim that proved to be ‘engined’ by AI/LLMs. Both games were set in Jim’s Universe campaign. The first a ‘murder mystery’ with the players forming a team of specialists investigating a curious and deadly anomaly; the second a committee game with the player teams representing […]

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Offside report – Rain of Drones: v2 – Ivanika

Just some brief thoughts on Nick Luft’s run of “Rain of Drones”, this time at version 2; bouncing off Nick’s report from running the game.   I liked the use of Conceptboard, especially that in the double-blind game it would allow Control to quickly copy and paste unit positions between board. As always I’m pleased […]

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Onside report – Rain of Drones: v2 – Ivanivka

This was my second try at a game about the military use of drones. I moved my scenario to the current Ukrainian Russian conflict from the Mexican / USA Drug Smuggling conflict. I did this because the use of drones in the “drug wars” had an additional layer of complexity in the civil use of […]

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I mean, it’s the official language since 1066, isn’t it?

J’avais promis (menacé?) sur Discord d’écrire un article en français sur la dernière session en ligne, celle du 21 mai; je vais essayer de faire suite à cette promesse, même si je dois d’emblée avertir les lecteur.rices que la dernière fois que j’ai dû écrire un texte relativement consistent en français (le résumé de ma […]

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Warfare by Committee, a kind of offside report on using LLMs to support wargame participation

These are just a few notes on how I got on using LLM’s during Jaap’s game of “Warfare by Committee”, played in the middle of May 2025, as an exploration of politics in the French General Staff pre-1940. This was set in the late 1930s, after a French wargame had demonstrated that the French military […]

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Military Muddling

Chestnut Lodge Wargames Group

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