Chestnut Lodge Wargames Group

Offside Reviews of “Akiyoshi Monogatari” and “Brothers in Arms” by Mukul Patel

Akiyoshi Monogatari I enjoyed the meeting but a bit tricky with the WiFi in the hall. So our dear comrades from the continent were cut off. I was looking forward to having this hybrid type session to see how it works. My conclusion. it reinforces my perception of being a fuddy duddy who cannot work […]

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Island Fortress 1

Island Fortress Concept I’ve always had a bit of a blind spot around the Seven Years War (1756-63). Though I loved the Last of the Mohicans, set to the backdrop of the savage struggle between France and Great Britain for control of North America, I found the scope of the war intimidating and overwhelming. Following […]

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2019 CLWG Games Weekend – Brian Cameron [onside & offside]

2019 CLWG Games Weekend Offside reports (and an onside report) from Brian Cameron about the 2019 CLWG Games Weekend. Peking Duck [onside] This was a re-run of my game on the Siege of the Peking Legations during the Boxer uprising in 1900.  You may well have seen the old film, 55 Days at Peking.  In […]

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CLWG March 2017 Meeting – What you missed

3rd Red Army boards the train at CLWG March 2017

Today was the CLWG March 2017 meeting, with 11 people attending and two game design sessions. The first session was a tryout of the Siberia section of Bernie Ganley’s Russian Civil War megagame. The second was Andrew Hadley and Bruce Walton’s  In the Hands of the Many megagame tryout. See below for some pictures and a […]

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Towards a Megagame taxonomy

Andrew Hadley suggests a megagame taxonomy as a way to communicate to potential players more information about how a megagame is expected to work by its designer. This is driven by the influx of new megagamers, many of whom see Watch the Skies as the one type of megagame. Firing the first shot – Towards a […]

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The Bastard Comes game design preview

Andrew Hadley writes about his latest megagame idea The Bastard Comes. A megagame of the aftermath of the Norman Invasion of britain in 1066. The Bastard Comes game design preview a Megagame of British resistance to Norman rule post-Hastings Main concept Various English groups resist or collaborate with the extension of Norman rule, with the […]

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Staying at Hougoumont Farm

Andrew Hadley reports on his recent stay in Hougoumont Farm and battlefield tour of Waterloo. A Damned Nice Thing – staying at Hougoumont farm As part of a short holiday with my parents, we all stayed at the recently revamped Chateau De Goumont. It is better known as Hougoumont farm. It played a crucial role in […]

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Game Design Update – In the Hands of the Many

As many of you know, Bruce and I have been working on game design for the Peloponnesian War for a while now. I’ve been trying to improve my knowledge of some of the planned player teams, apart from the big boys of Athens and Sparta. We definitely think there are interesting game roles for Corinthian […]

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The Hands of the Many

  Offside Report by Nick Luft of The Hands of the Many a game and discussion lead by Andy Hadley at the Chestnut Lodge Game Conference, Oct 2014. The Hands of the Many Andy ran a game based on the Peloponnesian Wars. I think he is intending to run a megagame on this. There were four player teams of […]

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Come to a King – 1014

This is an offside report by Mukul Patel on Andrew Haddley’s Come to a King – 1014 session run at the Chestnut Lodge Games Weekend in April 2015. Come to a King – 1014 Dave Cox won the sweepstake on when Andrew would arrive 1.45pm well done Dave. This was another bit of a try out […]

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