Chestnut Lodge Wargames Group

Can you game serious subjects today?

Comment by Terry Martin I am talking about recreational gaming, not professional or academic gaming. Nor am I talking about the iniquities of the Netanyahu regime, the horror of the attacks on October 7, or the tragedy that has resulted in Gaza. That’s not a reason to feel depressed, it’s a reason to feel much […]

Full View →

Triplanes vs Terrordactyls (run by Evan D’Alessandro): An Offside Report

In 1930, the largest airship at the time, the Graf Zeppelin, could fly 24 passengers from Germany to Brazil in four and a half days. In the late 30s, the Hindenburg was flying 50-72 passengers between Frankfurt and New Jersey, in four days one way. They weren’t the first flying ‘objects’ originating in Germany. Pterodactylus […]

Full View →

Game Design with Disability in Mind 5: Intellectual Disability

This is the fifth, and for now final, post in Deborah Southwell’s series on Game Design with Disability in Mind and it covers intellectual disabilities. Previous posts have also covered hearing impairment, colour vision deficiency, and visual impairment and what we can do to make our games more inclusive. Game Design with Intellectual Disability in […]

Full View →

Game Design with Disability in Mind 4: Visual Impairment

This is the fourth post in Deborah Southwell’s series on Game Design with Disability in Mind and it covers visual impairment and what we can do as game designers to improve inclusion in our games. Game Design with Visual Impairment in Mind Visual Impairment Blindness is the substantial loss of vision in both a person’s […]

Full View →

Game Design with Disability in Mind 3: Colour Vision Deficiency (CVD)

This is the third post in Deborah Southwell’s series on Game Design with Disability in Mind and it covers colour vision deficiency, previously referred to as colour blindness. Game Design with Colour Vision Deficiency in Mind What is Colour Vision Deficiency?   Colour Vision Deficiency (CVD) refers to the inability to tell the difference between […]

Full View →

Fog on the Somme (James Halstead): An Offside Report

This is Deborah Southwell’s offside report of ‘Fog on the Somme’ run by James Halstead at the CLWG Conference. Fog on the Somme – Offside (Deborah Southwell) Five phases were planned for the German Spring Offensive of 1918: Operation Michael (21 March – 6 April) Operation Georgette (9-29 April) Operation Blücher-Yorck (27 – 30 May) […]

Full View →

Game Design with Disability in Mind 2: Hearing Impairment

This second post in a series that Deborah Southwell has written on Game Design with Disability in Mind covers hearing impairment, and what we can do as game designers to make that less of an issue. Hearing Impairment Having been deaf in my right ear since birth, I have lived experience of hearing impairment.  Hearing […]

Full View →

Game Design with Disability in Mind 1 General Considerations

    For the CLWG Game Design Weekend 1-2 October, 2022, I led a discussion on Game Design with Disability in Mind.  We covered consideration for people with hearing impairment, Colour Vision Deficiency (CVD) (the more appropriate term for what is often referred to as ‘Colour Blindness’), visual impairment, and intellectual disability. In this post, […]

Full View →

Grumpy Old Fart or Venerated Elder Sage? What legacy are we leaving for wargaming?: An Onside Report

Our pre-meeting gathering on 4 June 2022 included an organ recital: problems with double vision and teeth extractions (and that was just the presenters), and the drama of turning 60 and having your students realise you are old enough to be their grandad (not applicable to either of the presenters who are now well pass […]

Full View →

Game Critique: Urban Nightmare: State of Chaos

by Deborah Southwell As part of a course on game design, I was asked to critique a game. I thought it may be of interest to other Military Muddlers. Urban Nightmare: State of Chaos (Game designer: Jim Wallman) is a megagame exploring how government and city authorities in the USA might respond to an emerging […]

Full View →

%d bloggers like this: