Chestnut Lodge Wargames Group

The Procurement Bonanza – offside reports

The December 2024 session featured two interesting and thought provoking procurement games… (by Nick Drage) Future Procurement Game James brought an interesting science fiction procurement game for us to playtest. Jim Wallman has already written up an excellent description of the game: https://milmud.clwg.org/2024/12/future-procurement-game/ , as has James the designer: https://milmud.clwg.org/2024/12/december-hybrid-session-procurement-bonanza-on-side-and-off-side-reports-by-james-halstead/ . I liked the world-building and […]

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December Hybrid Session – Procurement Bonanza (on-side and off-side reports by James Halstead)

Future Space Wars Procurement Game (On-side Report) In the December 2024 hybrid meeting I was finally able to run my procurement negotiation game whcih I designed last year and have since been denied the opportunity to run ever since both by train strikes and the demands of the final year of writing a PhD! This […]

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Star Wars Fleet Composition Game

Offside Report on Evan D’Alessandro’s game by Jim Wallman. In this game, the bulk of the players represented major ship manufacturers in the Star Wars Universe.  The hybrid players (and me) had a different role, in that we represented the Starwars equivalent of the Navy Board and were determining the future force structure of the […]

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Future Procurement Game

Offside report on James Halstead’s game by Jim Wallman James brought his slightly delayed game about a number of polities seeking to collaborate on purchasing key military equipment.  The players represented five different polities in a science fiction setting.  The science fiction background was to distance the gameplay from the complexities that might arise if […]

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Pterror in the skies – an offside report Brian Cameron

I thought an aerial game was quite a challenge for a hybrid game and was amazed that it worked pretty well.  As both Deborah (Queen of the Skies) and others both managed to down the RAF clearly I found it more difficult than most; mine successful shot at the end was the only one I […]

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PTERROR IN THE SKIES

Onside report by Jim Wallman Having found my box of 1970s period aircraft I wanted to do another run of my Airwars game, designed for 1970s air combat (originally for Vietnam and Aira-Israeli wars). Inspired by Evan’s Triplanes & pterodactyls game, I thought I’d do a variant of that idea set in the later period. […]

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Tannenberg: Clash of Empires, 1914

At the October meeting I confidently asserted that Denis Showalter’s Tannenberg: Clash of Empires was the Best Battle History Ever Written. I was, of course, challenged to defend this in a review. Having written the following review I am, if it is possible, even more sure that it is the Best Battle History Ever Written […]

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Running Brasshats & Brassards on line

Onside report by Jim Wallman A few months ago I ran my First World War command post game at CLWG in hybrid format, with higher commanders on line and more junior commanders in the room, along with a hidden map run by map controls in a different part of the hall. The purpose of this […]

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Online / Remote / hybrid games

(I’m getting my article in quick this year!) Some thoughts about running such games based on not a lot of actual experience in most cases.  I’m not sure I can define a difference between online and remote games as my experience is with games having a physical set up and one or more participants taking […]

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MilMud Editor’s Report 2023-24

As well as being the 50th year of CLWG existing, it is also the tenth year that MilMud has existed in the form of a wordpress blog. As with other aspect of the club there’s been a little less posted or viewed in the last twelve months. Milmud Stats for 2023-24 Only ten members posted […]

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Military Muddling

Chestnut Lodge Wargames Group

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