Chestnut Lodge Wargames Group

No married man, nor widow’s son [preview]

A game of the outbreak of the English Civil War The English Civil War has interested me since reading a Ladybird book at a very young age – this was obviously a balanced account of gallant cavaliers and villainous roundheads with puritans abolishing Christmas – talk about striking fear into young hearts! I suspect the […]

Full View →

War in Our Time [preview]

This is a session on a wild idea I had a while ago about a potential long-running World War 2-themed Alternate History game. I’ll be running a design session at the CLWG Conference. Background The idea came from an article in one of the “What if?” books in which the author argued that it would […]

Full View →

Rehearsal For Armageddon [preview]

In case anyone was actually planning to come to my session of a try-out Balkan Wars operational system, I have produced some notes which you might like to read beforehand (attached). They are also useful when shredded as Hamster-bedding… I can’t promise that I won’t change my mind and ‘tweak’ things a bit more before […]

Full View →

Programme for CLWG June 2017 Meeting

The CLWG June 2017 meeting is scheduled for Sunday 4th June from 12 at Anerley Methodist Chuch Hall (SE20 8QA). If you want to run a session then please let Jim Wallman know. The programme so far for the June 2017 meeting of Chestnut Lodge Wargames Group is: “At the Gates” – the sack of […]

Full View →

Revolutionary Warfare – Onside by James Kemp

Revolutionary Warfare in France 1789

Another post from the Archives, this is James Kemp’s onside report of Revolutionary Warfare from January 2003. It was written for milmud and archived on his website at http://www.cold-steel.org/2003/revolutionary-warfare/ Revolutionary Warfare – Onside Report by James Kemp When I played Andy Grainger’s A Month in Country I immediately thought of some of the parallels with my Revolutionary […]

Full View →

The Bastard Comes game design preview

Andrew Hadley writes about his latest megagame idea The Bastard Comes. A megagame of the aftermath of the Norman Invasion of britain in 1066. The Bastard Comes game design preview a Megagame of British resistance to Norman rule post-Hastings Main concept Various English groups resist or collaborate with the extension of Norman rule, with the […]

Full View →