Chestnut Lodge Wargames Group

The Influence Game – Offside from Dave Boundy

Jim brought along a board game to test. Apparently, it is near to release and we were asked to test it for inconsistencies, typos, spelling mistakes and anything that didn’t make sense. We were asked to play the game as if we had just bought it, which essentially meant that Jim would give no help, […]

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Getting played by AI

The monthly online meetings have featured two recent games by Jim that proved to be ‘engined’ by AI/LLMs. Both games were set in Jim’s Universe campaign. The first a ‘murder mystery’ with the players forming a team of specialists investigating a curious and deadly anomaly; the second a committee game with the player teams representing […]

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Offside report – Rain of Drones: v2 – Ivanika

Just some brief thoughts on Nick Luft’s run of “Rain of Drones”, this time at version 2; bouncing off Nick’s report from running the game.   I liked the use of Conceptboard, especially that in the double-blind game it would allow Control to quickly copy and paste unit positions between board. As always I’m pleased […]

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Warfare by Committee, a kind of offside report on using LLMs to support wargame participation

These are just a few notes on how I got on using LLM’s during Jaap’s game of “Warfare by Committee”, played in the middle of May 2025, as an exploration of politics in the French General Staff pre-1940. This was set in the late 1930s, after a French wargame had demonstrated that the French military […]

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By Spell and Steel, and by Orb, and by Pegasi, and by my axe….

On the day of CLWG I was just too far behind on too many things to join in. A reason for me cancelling the game I was going to put on in the first place, but I decided to just keep a vague eye online, rather than playing, as the games seemed well attended. But […]

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1849: Feel the Rush – Onside Report from the Archives 1999

1849: Feel The Rush Onside Report Mukul Patel For motivation and the starting introduction to the game see the    last issue of MilMud (MM March 1999 p8-10).      The actual moment I knew I wanted to do a game was when the TV program described the fate of those Gold Rushers who a […]

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Offside Report – “a thought experiment with biscuits”

This was a thought experiment of a sort – given a loose an invented Sci-Fi based scenario, we were asked to come up with the kind of tactics that an outnumbered and outgunned militia would come up with, facing a technologically advanced opponent. Just a few brief thoughts on this: It was great to have […]

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Offside Report – Yevinsgrad

These are a few thoughts on one of Evan’s sessions at the January meeting. I’ll link to more details about the game if they’re made public. In the meantime, as a very brief summary, this was a committee game set if a very soviet-like state, with the players acting as members of a Politburo – […]

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The Procurement Bonanza – offside reports

The December 2024 session featured two interesting and thought provoking procurement games… (by Nick Drage) Future Procurement Game James brought an interesting science fiction procurement game for us to playtest. Jim Wallman has already written up an excellent description of the game: https://milmud.clwg.org/2024/12/future-procurement-game/ , as has James the designer: https://milmud.clwg.org/2024/12/december-hybrid-session-procurement-bonanza-on-side-and-off-side-reports-by-james-halstead/ . I liked the world-building and […]

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Two Brush Strokes – Japanese Team development Session

Offside report by Jim Meeting 5 October 2024 Dave brought a prototype section of his upcoming ‘Two Brush Strokes’ china-themed megagame that related to the two player Japanese team. This issue for him was (If I understood it correctly) that Japanese policy in China in the late 1920 was to some degree ambivalent. Whilst there […]

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