Chestnut Lodge Wargames Group

Game Critique: Urban Nightmare: State of Chaos

As part of a course on game design, I was asked to critique a game. I thought it may be of interest to other Military Muddlers. Urban Nightmare: State of Chaos (Game designer: Jim Wallman) is a megagame exploring how government and city authorities in the USA might respond to an emerging zombie apocalypse. The […]

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Online Interactive Maps (Part 2) – by Nick Luft

This is a follow on from my previous piece about using an interactive map hosted by ConceptBoard. All the controls referred to here relate to features on ConceptBoard. I guess that these techniques will be easily recreated on other Interactive Whiteboards. Seize Warsaw – at Virtual COW 2021 I ran a slightly modified game of […]

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Online Interactive Maps (Part 1) – by Nick Luft

I have been thinking how to enable the players to have their own interactive map and counters. I was disappointed how I facilitated the players’ map in my recent game “Seize Warsaw“. I had provided the players with a map and counters via a Google Slides (PowerPoint). James Kemp copied this and maintained his version […]

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