Bright Lights, Greek Cities: Gamifying City Management in 2nd Century BCE Asia Minor
What does a Greek(ish) city in 2nd Century BCE Asia Minor want to do with its’ time? That is the million dollar question that came out of my R&D session at May’s CLWG outing. Through presenting a game I’ve been developing it’s clear the next stage of the design will be the ‘City Management’ portion […]