Chestnut Lodge Wargames Group

Bombing of Darwin Day (19 February)

Today (19 February) officially commemorates a significant event in Australia’s history – the first time since European settlement that Australia came under attack – the largest ever mounted by a foreign power against Australia. Many will know of the 7 December 1941 attack by the Japanese on Pearl Harbor during World War II. I suspect […]

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Artificial Incompetence

Or How To Build An Idiot Commander When Humans Just Won’t Do Like most of the readership here, I’ve spent many decades of gaming building rule systems at the tactical and operational levels which have tried to model unit and sub-commander skills, often referred-to as CE or ‘Combat Efficiency’ in the modern era. In many […]

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“Birds of Prey, Hitler’s Luftwaffe, Ordinary Soldiers and the Holocaust in Poland” ibidem Verlag, Stuttgart 2021.

By Andy Grainger NOTE I know the author of this book and have read both it and his previous book as cited below. The subject matter, the implementation of German racial and occupation policies in the East, is uncomfortable, to put it at its mildest. By concentrating on a small area this book provides real […]

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Fires Were Started

From Jim Wallman For our September 2023 session I monopolised everyone to take part in my operational 1940 game set in the London Blitz.  We were also pleased to have the attendance of famous board game designer Brian Train who travelled all the way from Vancourer, Canada just to play this game! The rules have […]

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Can you game serious subjects today?

Comment by Terry Martin I am talking about recreational gaming, not professional or academic gaming. Nor am I talking about the iniquities of the Netanyahu regime, the horror of the attacks on October 7, or the tragedy that has resulted in Gaza. That’s not a reason to feel depressed, it’s a reason to feel much […]

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What is a good game designer? A CLWG Hive-Mind Response

Bees in a hive

Last week, Jim Wallman posed a question to the CLWG Hive-Mind: What, in your opinion, are the three (or four) top characteristics of a good game designer?What did the Hive-Mind decide? Contributors: Dave Boundy (DB), Rex Brynen (RB), Brian Cameron (BC), Nick Luft (NL), Peter Merritt (PM), John Rutherford (JR), Deborah Southwell (DS) A GOOD […]

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Connections UK 2023

In 2023, Connections UK, the conference for wargaming professionals, was held at Sandhurst Military Academy on 5-7 September. Due to Covid-19 lockdowns and restrictions, this was the first time I was able to attend. Needless to say, I was as excited to see and explore the building as I was to listen and participate in […]

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Birds and Wolves: The Western Approaches Tactical Unit (WATU) wargame

Shipping Wargame Pieces

1942WATU, a newly created wargaming unit of the British Royal Navy, is tasked with developing and disseminating new tactics that would counter the successful attacks of German U-boats on trans-Atlantic merchant shipping convoys seeking to bring essential supplies to Britain. Naval escorts were provided by the British and US navies, but still, they could not […]

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Last People On Earth

onside report by Jim Wallman It has been more than 20 years since I ran a full version of Crisis in Britannia.  Much has changed since then, both in terms of the archeology and literature on the period, and my experience of game design. As part of a programme of megagames we ran for UCL […]

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Salute 50: ‘the biggest and best event they’ve ever had’

Panel of women wargamers

Over 5000 people bought tickets to help celebrate the 50th Anniversary of Salute, a venture still run by the same, small, non-profit club that started it over 50 years ago, the South London Warlords. In 1972, the first Salute was held at the Surrey Tavern at the Kennington Oval Cricket ground. Last Saturday 22 April […]

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